![]() The Dead Space Remake is awe-inspiring and somehow, it's even better than the original. That said, for as challenging as it must have been to even remake Dead Space, to begin with, Motive took the time to improve its story, flesh out its memorable characters, and make the USG Ishimura one massive playable space, traversing its haunted hallways all without one single camera cut or loading screen. While EA hasn’t had a terribly great track record over the past several years, its recent efforts have shown a more confident publisher, one that has finally allowed its teams to produce impressive work, or even delay a game until it's perfect instead of whatever Battlefield 2042 was.ĮA Motive, fresh off a stint of producing fairly enjoyable Star Wars games, might not have been the first team I would have associated with remaking this beloved classic. With the release of the Resident Evil remakes and that of Callisto Protocol, a spiritual successor created by some of the developers responsible for the original Dead Space, it made sense that EA would tap back into the Dead Space well to produce something to revive the franchise given the survival horror renaissance of late. While many likely doubted EA’s chances of pulling it off, Dead Space was nonetheless critically well-received, creating a survival horror experience that garnered a passionate fan base, regardless of the action-focused path its numbered sequels would eventually take. Back in 2008, the original Dead Space was made to capitalize on the success of Resident Evil 4, a continuation of the Resident Evil series that became one of the most influential games of all time.
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